Grab your friends and Join a JAX Fray league and reclaim your glory days! Except this time, those tickets are good for something you can use – free drinks!
Find a League
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3 ways to register
As a free agent
We'll hook you up with a team
As a group
We'll combine you with others to form a team
As a team
Create and fill in a new team
Registration Includes
- A spot on a team, in the sport league of your choice
- 6-8 weeks of games, tomfoolery & a playoff tournament
- Sweet league t-shirt, and season champ trophies
- Access to TONS of exclusives like; events, parties, giveaways, & trips
- A chance to make new friends, and reconnect with old ones
Questions? Ask Daniel Baynham!
If you need help with registration, give us a shout
Skill Levels, Team Sizes & Roster Management
Skill Levels
We are first and foremost a SOCIAL company. And Skeeball is where is all started! Skeeball is as SOCIAL as it gets! Yea there are some folks who are competitive no matter the game but the overall feel of the league is play hard, party harder!
Team Sizes
Team size depends on the style of the league. There is no gender requirement.
- Traditional Rules – teams average 8 players
- Alternatate Rules – teams average 6 players
Roster Management
We allow individuals, small groups and teams to all join our leagues. JAX Fray reserves the right to add additional players to ANY team that is under the official roster size for the league. During registration captains can pick up free agents or mark their group as ready to merge via commish. After registration closes JAX Fray goes through and finalizes rosters by placing free agents, merging groups and deleting unpaid players. Being a promoted team does not mean you may not receive additional players.
Our roster sizes tend to allow for more players as our goal is to avoid forfeits at all costs. 1. They are LAME. and 2. It’s not fair to the other teams in the league who expect to play each week if a smaller team cannot field a team week to week. Free agent teams (merged small groups or all FAs made into teams) tend to have larger rosters as the players typically do not know one another and everyone’s schedule varies week to week.
Skeeball Rules
Golden Rule
First and foremost all JAX Fray leagues are 50% Social and 50% Sport. We do have hosts; however, we expect individuals to respect the league’s culture of fair and fun play. Foul language and rough play will not be tolerated and individuals who cannot adhere to our standards of fair play and sportsmanship may be asked to leave the league. JAX Fray wants everyone to have a fun and be social while enjoying a great sport. JAX Fray will do whatever they can to make sure all players are having fun.
Teams
1. Groups must have at least 8 rollers on their roster to be elevated to Team status, however, the league reserves the right to place free agent rollers on teams with fewer than 12 rollers. 12 rollers are the max number of players able to compete during a single match. It is encouraging that teams have 12-15 rollers on their roster for the times when individuals are unable to attend.
2. Each team will have a captain, who will be the official representative to the league and will be responsible for communicating messages from the league. A co-captain is also highly encouraged.
3. Players must be registered (and paid in full) to play and to be counted towards a group’s Team status.
Game Play
1. A match will consist of two teams rolling 12 regular frames and one specialty frame. Each frame is one full game with 9 rolled balls. Every team member present and able to play must roll at least one full frame (9 balls) unless more than 12 players are present.
2. Each team must have a minimum of 4 rollers per game. No player may roll more than 3 frames in any given game. If only two or three players show they may play but their score will be capped at their best 6 or 9 frames respectively.
3. Teams will roll on the same lane throughout the match. If teams wish to choose their lane prior to the start of a match Captains or a designated player will play Rock Paper Scissors for the choice of lane.
4. Every ball must be rolled while standing with both feet on the ground and located behind the machines (i.e., no rolling from the side of the lane) Violating this rule will result in a score of zero for balls rolled during the infraction.
5. Any shot thrown while observing the previous rules and counted by the machine (including Bank shots) are permitted.
6. Balls that fail to enter the scoring zone and roll or otherwise return to the thrower are able to be re-thrown.
Scoring
- Skeeball scores presented on the machines screen will be divided by 10 (the zero dropped) to simplify scoring.
- Each Roller will roll one full frame (9 balls) as their contribution to their team’s score.
- If Players are unhappy with their first score they may choose to roll the 2nd frame, however if a second game is rolled the score from that game will count even if it is lower than the original roll.
- If a player chooses to roll the second frame they must first wait for their opponent to finish their first frame. At this point, they may announce “I’m rolling again” and may proceed to begin their 2nd game.
- Players choosing to roll the second frame must choose to do so BEFORE the 3rd ball is rolled by their opponent if they too opted for a 2nd frame. Rollers may NOT wait for their opponent to finish their 2nd game before attempting to roll their own 2nd game.
- Frame scores will be divided by 10 for addition purposes, and the team with the highest combination of their 12 frames will be the winner.
- Spirit Points: Teams have the ability to win extra points based on creating an organized cheer.
- 100 Points: Teams that create a cheer using their opponents name as inspiration (either in a supportive nature or tongue in cheek) will win 100 points.
- 50 Points: Teams that create a cheer using their own team name or otherwise supporting themselves without mention of the opposing team will win 50 points.
- Time limit & other details: Spirit cheers must be completed before the 10th frame concludes. Teams may not excessively hold up the progress of the game to compile a cheer at the last moment. Additionally, teams are only eligible for either the 50 or 100 additional bonus points. Both teams are able to win these points IE both teams can cheer for the other team and can win 100 spirit points. Note: As with all scores in Skeeball we drop the zero from points awarded – This means that 100 would be 10 and 50 would be 5 in this application.
- After the 6th frame of each match, a mystery round will be played. The mystery round will result in a score of “10″ for the winning team and “0″ for the losing team. The following specialty rounds are selected and played at the discretion of the host.
A) Speed: Both teams will present one roller who will each begin to throw their balls at the command of the host. The first player to roll all of their balls and have the machine flash game over or for their score to flash will be considered the winner.
B. Relay: Each member of the team present will roll one of the 9 balls. If less than 9 players are present the team will rotate through their players in the same order as they began the frame. (I.E Rollers Bob, Jane, Jack, Kelly, will continue in the same order until all 9 balls are rolled) The team with the highest score wins that round.
C. Speed Relay: Using the above relay rules the winning team will be decided not by the total score but by the first team to have their machine count all 9 balls rolled and the game to be declared over, indicated by the flashing score or the Game Over message.
D. Blind Folded: One roller will be blindfolded and led to the machine where they will roll one full frame (9 balls). Teammates may assistance through verbal direction but are not allowed to physically aid the blinded folded roller. The top score between the two teams wins the round.
E. Skee-off: Teams choose one roller from the opposing team to compete against the player the opponents have chosen from their team. The roller with the highest score after a single round of 9 balls wins a bonus 100 points for their team.
ALTERNATE Social Skeeball Rules
- A match will consist of two teams playing a best of Nine (9) series (the first team to win 5 games wins the match). Teams will roll at the same time.
- Groups must have at least 6 rollers on their roster to be elevated to Team status, however, the league reserves the right to place free agent rollers on teams with fewer than 12 rollers.
- Each team must have a minimum of 3 rollers per game. No player may roll more than 3 balls in any given game.
- Teams will roll on the same lane throughout the match. If teams wish to choose their lane prior to the start of a match Captains or a designated player will play Rock Paper Scissors (best of three) for the choice of lane.
- Every ball must be rolled while standing with both feet on the ground and located behind the machines (i.e., no rolling from the side of the lane) Violating this rule will result in a score of zero for balls rolled during the infraction.
- Any shot thrown while observing the previous rules and counted by the machine (including Bank shots) are permitted.
- Balls that fail to enter the scoring zone and roll or otherwise return to the thrower are able to be re-thrown.
- Each team will have one (1) mulligan. You will be able to re-roll one round and one round only and that must be decided following that round and not after the game has been completed. 1) If the one team starts their mulligan the other team will have till before the first team’s second roller rolls the 4th ball to decide if they want their Mulligan.
Scoring or Machine Malfunctions
1. Players are advised that the league plays on a variety ages, models, and styles, of machines and that scoring errors, are an inescapable aspect of the game. When a scoring error is made it is the responsibility of the witnessing party to IMMEDIATELY bring the scoring error to the attention of the other team and host. If both captains are able to agree upon the alternation of the score to fix the machine error the game may continue. If captains are unable to agree then the host will make a judgment ruling given the testimony of the captains and their personal knowledge of the machines. The ruling will be in the form of a score alteration and will be considered FINAL. Scoring errors do NOT result in rerolls or voids of frames.
Awards & Trophies
1. At the end of each Skeeson Teams will be ranked based on games won and total score. There will be a postseason tournament for the league to crown a champion!
2. At the end of each skeeson Individuals will be invited to compete in a High Roller tournament. The winner of this tournament will be given the designation of “High Roller” for that skeeson.
3. Additional prizes and trophies may be given.
Sportsmanship
1. Teams & Rollers are encouraged to introduce themselves to their opponents prior to the start of each frame.
2. Teams are encouraged to “line up” after their match and shake hands, give high fives, or otherwise congratulate their rivals.
3. Skeeball is considered a game for the civilized and friendly. While healthy competition is encouraged, any player deemed to be acting in an unsportsmanlike manner will be warned on their first instance, removed from the game on their second (and their score forfeited) and finally removed from the league on their 3rd infraction. Examples of unacceptable conduct include excessive badgering of players (to include cursing, shouting or heckling) and or excessively rude conduct to other bar patrons or bar staff. League Reps will have the final decision on any issues regarding enforcement of this rule.
Skeeball FAQ's
General
- JAX Fray understands that for most people joining a sports team is about hanging out with your friends, having a good time and meeting some new people. We strive to keep the games fair and stress free so you can do just that… socialize and have a good time!
Category: General
Registration dues vary by location,night and sport. JAX Fray strives to keep dues low while still providing a quality experience for our members. Most leagues range in cost from $25 – $70. This fee covers insurance, field permits, equipment, player t-shirts, parties, prizes, recruiting, staffing at every league and the tons of other Fray events that we will be hosting throughout the year. You definitely get your money’s worth!
Each league typically gets at least 6 organized nights of games and tomfoolery, and league-wide parties where you’ll get to meet literally hundreds and hundreds of other players. You’ll also have access to all our other league related events, shindigs and parties throughout the year.
*Please note, JAX Fray does not issue refunds.*
Category: General
First… are you sure you don’t know them or that they aren’t a friend of a friend? Once you’ve checked there it likely means free agents or another small group has been merged onto your team. When groups do not reach full team size we merge groups and free agents together to fill out rosters.
To learn more about our how the roster management and group / free agent mergers work check out our full roster management page here!
Category: General
- First Offense: Loss of game.
- Second Offense: Loss of game and staff reserves the right to remove team from playoffs.
- Third Offense: Potential Removal from the league, at the discretion of league commissioners.
- Any team that forfeits more than once also forfeits any guarantee or right to a certain number of guaranteed games.
- If you know in advance that your team is going to forfeit a game, we encourage you to let us know prior by emailing [email protected] so as to help us notify your opponent.
- Teams have until ten minutes past the designated start time to field a full squad (minimum numbers of players required to play according to the rules). Refer to rules regarding gender policies(batting ratios, female designated football plays, etc). Anything less then the minimum must be approved by the staff and opposing team.
Category: General
- JAX Fray operates a lot like the sports leagues of your youth. Our goal is to connect people socially and to play more often! Our leagues are 6-8 weeks long with a final championship tournament and end of season party, though we also host one time events as well. From softball, to league parties, to scavenger hunts, JAX Fray organizes the events so all you have to do is show up and have fun!
Category: General
To register select your desired day and location. Make sure to read through the season info before signing up (dates,location,etc). Click through the links and you will be guided through the process. If you have any questions email us at [email protected]
Category: General
- Since the beginning, JAX Fray has always been more about meeting people, playing a fun game and socializing afterward at the bar. A few players are naturally more competitive than others but don’t worry, 95% of JAX Fray is NOT competitive.
- As we grow we will begin to offer divisions for different skill levels for select sports BUT every league we offer is inherently SOCIAL, in that we are all out there to have a good time and meet new people!
Category: General
- All players must be at least 21. Why? Because playing your game is only a small part of it. A large part of the fun happens at the bars after the games are done! Most players are between 23 and 31 years old and 60% are female.
Category: General
- Absolutely! The majority of JAX Fray players sign up as independents or in smaller groups. Once registration for a division is closed, we merge all free agents and small groups into bigger teams, as space is available. From the beginning you’ll get to meet new people from your team alone, not to mention all the other players from the other teams as the season plays out!
- JAX Fray is the EASIEST way to meet people and make new friends!
Category: General
- Your ringleader simply forms a new group during the registration process. Once they’re registered, everyone then registers under that group / team. Easy Peasy! Doesn’t matter how small your group is, we’ll keep your buddies together when we merge and finalize teams after registration is closed. Start telling your buddies to sign up now!
- *JAX Fray reserves the right to put independent players on your group / team. Please check out our Roster Table to see average team size for leagues*
Category: General
Lots of people join JAX Fray for different reasons and sometimes you may find yourself on a team that you just don’t mesh with. No worries, shoot your league commissioner an email and we will find you a new home!
Category: General
- If you would like to prepay for other players or for an entire team you have the option to do so when registering! Once you are on commish and at the option to “Choose Your Destiny” there will be an option to Prepay for Others. Simply enter the number of additional people you are paying for, create a prepaid code and your total cost should update next to the box. Provide your created prepaid code to your players to use when they go to register for the season to mark their registration as paid.
- If you would like to prepay for other players or for an entire team you have the option to do so when registering! Once you are on commish and at the option to “Choose Your Destiny” there will be an option to Prepay for Others. Simply enter the number of additional people you are paying for, create a prepaid code and your total cost should update next to the box. Provide your created prepaid code to your players to use when they go to register for the season to mark their registration as paid.
- Some of our divisions now offer an option to prepay for a full team! When you are creating a team/group you can select to “Prepay for a Team” just under the prepay for others option. The total for payment should be reflected on the right-hand side of the screen. Complete the rest of the registration prompts and proceed to the payment screen. When you pay for a full team you are paying for a team spot in the league and a specific number of roster spots. Your teammates still need to register for the season and apply your prepaid code! If you would like additional players you can add additional roster spots at time of checkout or after the purchase.
Category: General
- Yes, we do offer the option to pay as a team. Since our registration is individually based the team rate is based on our Roster Table for an official roster size X the registration cost. For steps on how to pay for a team during the registration process please check the FAQ above.
- Every player must be a registered member on the roster. We do not allow subs/walk-ups/whomever to play with us without being a registered JAX Fray player. Certain leagues CAN use subs as long as that person is registered in the same division.
- *Corporate,Veteran, alumni or other groups please email [email protected] to find out about our group programs.*
Category: General
- If you are unable to participate after completing the registration process we are able to transfer your registration to a future season as long as the season has not begun.
- Often our rosters have limited space and last minute cancellations hinder our ability to properly plan and organize the season and our leagues as well as the costs that have already been incurred by the league. This also applies to prepayments and team payments.
Category: General
- Absolutely! We use commish and Stripe as our processor. Simply follow the prompts at the end of your registration to pay with your debit or credit card.
Category: General
- We make the final call a few hours before the games the day of, but for the most part, we usually play through a light drizzle. Any lightening in the area and games are first delayed then cancelled. At permitted locations that call to cancel is made by the operating facility. We usually build one or more weeks of make up days in case of weather. If a league has multiple cancellations game MAY NOT be able to be made up. Stay up to date on cancellations through our twitter account @jaxfray and look for emails from your league host.
Category: General